Monday, November 9, 2009
Online race
Last week we discussed how the media frames race, in other words how the media defines race--what it means to be a member of a certain race, what that race is about, what the problem of race is. This week we talked about how the media informs or influences identity just as those in power influence or inform identity. My question is how are these notions working in your online virtual worlds? How does Habbo Hotel or Virtual Barbie define race? Does race exist in virtual worlds? How? Is there a race "problem" online? How?
Questions you want answered . . .
This might be a good point to check in and see if you all can offer up any advice on your virtual worlds, or find answers to questions bugging you about your experiences so far. You may use this post to ask questions to classmates about their virtual worlds or find out "how to" in the online spaces.
Tuesday, October 27, 2009
Benefits and drawbacks to the Internet
Yesterday in class we discussed both benefits of the Internet in terms of allowing/encouraging a queer community to develop a safe space for sexuality construction and expression. In Taiwan and Korea queer individuals are able to turn to the internet for support, information, and place to meet others like themselves.
However, we also learned about cyber-hate and anti-gay speech on the Internet and we discussed how the Internet allows for anonymity and encourages like-minded people to join in on hateful sites.
My question is how do you see your virtual world contributing to these two sides of a coin when it comes to sexuality? In other words, do you feel your virtual world is a positive use of the Internet or do you see negative ideas generated from your virtual space?
However, we also learned about cyber-hate and anti-gay speech on the Internet and we discussed how the Internet allows for anonymity and encourages like-minded people to join in on hateful sites.
My question is how do you see your virtual world contributing to these two sides of a coin when it comes to sexuality? In other words, do you feel your virtual world is a positive use of the Internet or do you see negative ideas generated from your virtual space?
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